1🙇🏻♂️、主要教學承擔課程🐩:
1) 3D引擎基礎
2) 3D引擎應用
3) 數字媒體融合技術
4) 虛擬現實項目設計
2🧣、專業領域主要研究方向:
1) 模式識別
2) 企業信息化
3) 交互設計
4) 數字媒體工學1👼🏽、論文
1) Application of Kinect-based multimedia interactive imaging in small theater🤹🏽♀️,ACM International Conference Proceeding Series🤏🏻,2020
2) Exploration and Practice of “Digital Media Convergence Technology” Course Construction, ECEI 2020, 2020
3) 基於虛擬現實技術的新型駕培模式設計, 戲劇之家, 2020
4) Research on the Design of Puzzle Games Based on Unity 3D, 2nd IEEE International Conference on Knowledge Innovation and Invention, 2020
5) Character Design of Somatic Game from Perspective of Intangible Heritage Digital Protection, Journal of Physics: Conference Series, 2020
6) APP Design for Xinjiang Traditional Handicrafts, Journal of Physics, 2020
7) Study on Application of Virtual Reality in Eye Disease Prevention,3rd International Conference on Computer Graphics and Digital Image Processing,2019
8) Design and Realization of AR-based Eye Disease Experience App,2nd Eurasian Conference on Educational Innovation,2019
9) Research on the Design of Puzzle Games Based on Unity 3D,2nd IEEE International Conference on Knowledge Innovation and Invention,2019
10) Study on Application of Audio Visualization in New Media Art, 2nd International Conference on Computer Graphics and Digital Image Processing,2018
11) Discussion on ABET Certification in Digital-Media Technology Program, 4th International Conference on social science⏫,2018
12) The development of pater-cut animation, education research and reform ,2018
13) 傳統紋樣數字化科普研究, 戲劇之家,2018
14) Research on the application of optical illustion in Game Design,Advances in Engineering Research🔚,2017
15) 聯機手寫體漢字識別系統中漢字的輸入及其特征的提取[J],《無錫輕工大學學報》,2000
16) Web服務平臺.NET、WebSphere 與Sun ONE的比較研究[J],微計算機信息,2006
2🤦🏽♀️、著作
1) 《跨平臺程序設計語言--Java》,西安電子科技大學出版社➗,2006
2) 《數字交互程序設計基礎》🔋,同濟大學出版社♟,2016